Cs188 berkeley project 1

11 ago 2022 ... Cheers, I am playing around with Berkeley's AI Project 1 (Pacman) (link here) and I am trying to find a good heuristic function for the ... 1913 tailhook adapter Artificial-Intelligence Solutions to projects in BerkeleyX: CS188.1x Artificial Intelligence This was a free course offered at edx.org as an introduction to artificial intelligence. This repo contains solutions to the three projects assigned. Each project is showcased as a Pacman game where the student implements algorithms to win the game. Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. robson ranch resales and rentals Jul 11, 2020 · 小伙伴们,快来跟我一起看看各省市研究生落户政策吧!北京 1、部分高校毕业生可直接办理引进,不占引进指标的毕业生范围增加最新《办法》第十一条规定,以下引进项目实行计划单列:①世界大学综合排名前200位的国内高校本科及以上学历毕业生,或“双一流”建设学科硕士研究生。 Projects with plagiarized code will receive a 0 grade. Step 1: Problems Q1, Q2, Q3 and Q6 from Berkeley AI reinforcement learning project (4 pts). fivem clothing Jan 27, 2021 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. 22 oct 2012 ... Little video of my 2 first AI projects for CS188.1x.So what is everything doing? There are 10 windows of pacman variants that will pop ...May 23, 2017 · CS188-Project-1. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. Files edited by me: search.py, searchAgents.py. Custom code follows: "*** YOUR CODE HERE ***" climate controlled storage units near meProjects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search.Project 1: Search in Pacman. Finding a Fixed Food Dot using Depth First Search. Breadth First Search. Varying the Cost Function. A* search. Finding All the Corners. Corners Problem: Heuristic. Eating All The Dots. lowes concrete bags The Pacman AI projects were developed at UC Berkeley, primarily by # John DeNero ... this agent runs DFS on a PositionSearchProblem to find location (1,1) ...1 - Intro to AI, Rational Agents Ch. 1, 2 Section 1 Recording Solutions: HW0 - Math Diagnostic Electronic due Wed, Jan 26, 10:59 pm. Project 0 due Mon, Jan 24, 10:59 pm. Thursday, Jan 20: 2 - State Spaces, Uninformed Search Ch. 3.1 - 3.4 Note 1: Exam Prep 1 Recording Solutions: 2: Jan 25 Project 1 description This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth First Search Breadth First Search Uniform Cost Search A* Search Heuristic Techniques Project 2 - Multi-Agent Pacman Project 2 descriptionProjects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. 22 oct 2012 ... Little video of my 2 first AI projects for CS188.1x.So what is everything doing? There are 10 windows of pacman variants that will pop ... upcycled clothing before and after Projects with plagiarized code will receive a 0 grade. Step 1: Problems Q1, Q2, Q3 and Q6 from Berkeley AI reinforcement learning project (4 pts).This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search Project 2 - Multi-agent Search Project 3 - MDPs and Reinforcement Learning The Pacman AI projects were developed at UC Berkeley, primarily by # John DeNero ... this agent runs DFS on a PositionSearchProblem to find location (1,1) ... deloitte case interview frameworks Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine.Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. liquor stores still open near me due 2/1 10:59 pm Written HW1 - Probability, uninformed search, and heuristics PDF due 2/10 10:59 pm on gradescope. Piazza post on WHW1 self-grading, due 2/22 10:59 pm. Gradescope link. Project 1 due 2/5 11:59 pm: W 1/27: Uninformed Search [supplementary lecture] Ch. 3.1-4: F 1/29: Informed Search [supplementary lecture] The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. 24v led driver 150w Jan 27, 2021 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. throttle body adjustment screw Aug 31, 2020 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search.Jul 11, 2020 · 小伙伴们,快来跟我一起看看各省市研究生落户政策吧!北京 1、部分高校毕业生可直接办理引进,不占引进指标的毕业生范围增加最新《办法》第十一条规定,以下引进项目实行计划单列:①世界大学综合排名前200位的国内高校本科及以上学历毕业生,或“双一流”建设学科硕士研究生。 25 dic 2020 ... Attribution Information: The Pacman AI projects were developed at UC Berkeley. # The core projects and autograders were primarily created by ... international 4700 lo pro for sale The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... It was truly a fun class with roughly 5 projects, the first four of which were centered around ... one of my favorite courses I've taken here at Berkeley. public online auto auction Jan 27, 2021 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. 22 oct 2012 ... Little video of my 2 first AI projects for CS188.1x.So what is everything doing? There are 10 windows of pacman variants that will pop ... daytona beach pennysaver houses for rent berkeley-ai,Solutions to UC Berkeley CS188 AI Pacman project. User: alexgian1 ... berkeley-ai,Solutions to projects 1 and 2 of Berkeley's Pacman.Jul 11, 2020 · 小伙伴们,快来跟我一起看看各省市研究生落户政策吧!北京 1、部分高校毕业生可直接办理引进,不占引进指标的毕业生范围增加最新《办法》第十一条规定,以下引进项目实行计划单列:①世界大学综合排名前200位的国内高校本科及以上学历毕业生,或“双一流”建设学科硕士研究生。 cassique real estate 小伙伴们,快来跟我一起看看各省市研究生落户政策吧!北京 1、部分高校毕业生可直接办理引进,不占引进指标的毕业生范围增加最新《办法》第十一条规定,以下引进项目实行计划单列:①世界大学综合排名前200位的国内高校本科及以上学历毕业生,或“双一流”建设学科硕士研究生。Jan 27, 2021 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. CS188-Project-1. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. Files edited by me: search.py, searchAgents.py. Custom code follows: "*** YOUR CODE HERE ***" small houses for rent plant city You must complete the electronic portion AND the written challenge question for full credit. Project 4 has a checkpoint due Tuesday, November 1, 11:59pm PT, and ...Jan 27, 2021 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. - GitHub - joshkarlin/CS188-Project-1: In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food ... unblock websites proxy free berkeley-ai,Solutions to UC Berkeley CS188 AI Pacman project. User: alexgian1 ... berkeley-ai,Solutions to projects 1 and 2 of Berkeley's Pacman.Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. agb preise Project 1: Search. Version 1.00. Last Updated: 08/31/2020. Due: Friday 09/11 at 11:59 pm. Pacman maze. All those colored walls,.22 oct 2012 ... Little video of my 2 first AI projects for CS188.1x.So what is everything doing? There are 10 windows of pacman variants that will pop ...Aug 31, 2020 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. best nic salt juice for uwell caliburn Introduction In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine.Project Material Courtesy: CS188 Berkeley course projects http: // ai. berkeley. edu In this project, you will design agents for the classic version of Pacman, ...View logicPlan.py from UGBA 119 at University of California, Berkeley. ... free to use or extend these projects for# educational purposes provided that (1) ...This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search Project 2 - Multi-agent Search Project 3 - MDPs and Reinforcement Learning stripe coding interview questions Introduction In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine.The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... chipsbank cbm209x Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search.due 2/1 10:59 pm Written HW1 - Probability, uninformed search, and heuristics PDF due 2/10 10:59 pm on gradescope. Piazza post on WHW1 self-grading, due 2/22 10:59 pm. Gradescope link. Project 1 due 2/5 11:59 pm: W 1/27: Uninformed Search [supplementary lecture] Ch. 3.1-4: F 1/29: Informed Search [supplementary lecture] jeep jk misfire fix 小伙伴们,快来跟我一起看看各省市研究生落户政策吧!北京 1、部分高校毕业生可直接办理引进,不占引进指标的毕业生范围增加最新《办法》第十一条规定,以下引进项目实行计划单列:①世界大学综合排名前200位的国内高校本科及以上学历毕业生,或“双一流”建设学科硕士研究生。educational purposes provided that (1) you do not distribute or publish ... Attribution Information: The Pacman AI projects were developed at UC Berkeley. double footrope knotProject 1: Search in Pacman. Finding a Fixed Food Dot using Depth First Search. Breadth First Search. Varying the Cost Function. A* search. Finding All the Corners. Corners Problem: Heuristic. Eating All The Dots. For exceptions (projects, homework, exams) please email Davis Foote, the head GSI. djfoote AT berkeley.edu. Course Description. This course will introduce the ...README. This is code compiled for a series of exercises in the UC Berkeley course CS188 --MACHINE LEARNING. The Python package files for ... milton keynes weather tomorrow Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine.The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. poor attitude at work educational purposes provided that (1) you do not distribute or publish ... Attribution Information: The Pacman AI projects were developed at UC Berkeley.11 ago 2022 ... Cheers, I am playing around with Berkeley's AI Project 1 (Pacman) (link here) and I am trying to find a good heuristic function for the ...The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... blank slate words list 6/21/2021 · Introduction In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in the Coding Diagnostic, this project includes an autograder for you to grade your answers on your machine.[These slides were created by Dan Klein and Pieter Abbeel for CS188 Intro to AI at UC Berkeley. All CS188 materials are available at http://ai.berkeley.edu.] ...In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently.The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... ez lynk cummins unlock cable In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently.This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search Project 2 - Multi-agent Search Project 3 - MDPs and Reinforcement LearningThis repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search Project 2 - Multi-agent Search Project 3 - MDPs and Reinforcement Learning ps4 jailbreak Project 1: Search in Pacman. Finding a Fixed Food Dot using Depth First Search. Breadth First Search. Varying the Cost Function. A* search. Finding All the Corners. Corners Problem: Heuristic. Eating All The Dots. pixieset password hack Project 1 description This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth First Search Breadth First Search Uniform Cost Search A* Search Heuristic Techniques Project 2 - Multi-Agent Pacman Project 2 description berkeley-ai,Solutions to UC Berkeley CS188 AI Pacman project. User: alexgian1 ... berkeley-ai,Solutions to projects 1 and 2 of Berkeley's Pacman.Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ...In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. - GitHub - joshkarlin/CS188-Project-1: In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food ... free solo romo specs May 23, 2017 · CS188-Project-1. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. Files edited by me: search.py, searchAgents.py. Custom code follows: "*** YOUR CODE HERE ***" Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search. how to change location on upward dating app The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... For exceptions (projects, homework, exams) please email Davis Foote, the head GSI. djfoote AT berkeley.edu. Course Description. This course will introduce the ...27 ago 2019 ... The Pacman AI projects were developed at UC Berkeley, ... [1] The Pac-Man Projects, UC Berkeley CS188 Intro to AI – Course Materials, avail-.In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. - GitHub - joshkarlin/CS188-Project-1: In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food ... cisco phone admin password The project description also shows you how to run various game simulations so you can see the AI algorithms in action before your very eyes :) Project 1 - Search. Project 1 description. This project deals with search algorithms in AI. The implemented search algorithms will help Pacman traverse through the game board. This project covers: Depth ... 小伙伴们,快来跟我一起看看各省市研究生落户政策吧!北京 1、部分高校毕业生可直接办理引进,不占引进指标的毕业生范围增加最新《办法》第十一条规定,以下引进项目实行计划单列:①世界大学综合排名前200位的国内高校本科及以上学历毕业生,或“双一流”建设学科硕士研究生。Aug 27, 2018 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. Oct 24, 2022 · We’re accepting regrade requests until Tuesday, November 1, 7:00pm PT. HW7 is due Friday, October 28, at 11:59pm PT. You must complete the electronic portion AND the written challenge question for full credit. Project 4 has a checkpoint due Tuesday, November 1, 11:59pm PT, and is due Tuesday, November 8, 11:59pm PT. I will remind all the TAs ... bradford murders Aug 27, 2018 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine.[These slides were created by Dan Klein and Pieter Abbeel for CS188 Intro to AI at UC Berkeley. All CS188 materials are available at http://ai.berkeley.edu.] ... newham council downsizing scheme Aug 31, 2020 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. CS188-Project-1. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. Files edited by me: search.py, searchAgents.py. Custom code follows: "*** YOUR CODE HERE ***" worn on tv You must complete the electronic portion AND the written challenge question for full credit. Project 4 has a checkpoint due Tuesday, November 1, 11:59pm PT, and ...Jan 27, 2021 · Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. Introduction. In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios. As in Project 0, this project includes an autograder for you to grade your answers on your machine. small case bulldozer 1 - Intro to AI, Rational Agents Ch. 1, 2 Section 1 Recording Solutions: HW0 - Math Diagnostic Electronic due Wed, Jan 26, 10:59 pm. Project 0 due Mon, Jan 24, 10:59 pm. Thursday, Jan 20: 2 - State Spaces, Uninformed Search Ch. 3.1 - 3.4 Note 1: Exam Prep 1 Recording Solutions: 2: Jan 25 1 - Intro to AI, Rational Agents Ch. 1, 2 Section 1 Recording Solutions: HW0 - Math Diagnostic Electronic due Wed, Jan 26, 10:59 pm. Project 0 due Mon, Jan 24, 10:59 pm. Thursday, Jan 20: 2 - State Spaces, Uninformed Search Ch. 3.1 - 3.4 Note 1: Exam Prep 1 Recording Solutions: 2: Jan 25 Projects of the "Artificial Intelligence" course (CS 188, UC Berkeley) This repository contains my solutions to the projects of the course of "Artificial Intelligence" (CS188) taught by Pieter Abbeel and Dan Klein at the UC Berkeley. I used the material from Fall 2018. Project 1 - Search. Project 2 - Multi-agent Search.For exceptions (projects, homework, exams) please email Davis Foote, the head GSI. djfoote AT berkeley.edu. Course Description. This course will introduce the ... 07 f650 freon capacity